Tuesday, October 15, 2013

Game of Thrones - a dream job come true

Hello dear readers, I noticed that I keep on posting stories of my life without the actual "documents" to back them up. Well, once all the projects that I worked on, are going to be released to the public, I will be able to post quite a few new works of mine. I'm really waiting for that moment, believe me.

After finishing with Killzone 4, I was lucky enough to be invited by my close friends from Karakter to work with them on the Game of Thrones series. So end of June 2013, I packed my bags and moved to Belfast, Ireland where one of my lives best experiences started. I was hired as a concept artist to work on characters and environments for Game of Thrones, season 4. Being able to work for one of the worlds most acclaimed TV shows seemed unreal. I was nervous. I had to live up to everyones expectations. But that feeling of fear didn't last for long. The people I worked with in the studio made sure I got a warm welcome and made me feel part of the team from day one. And of course, the work was just pure awesomeness. Having worked in the game industry until now, I faced some new and exciting challenges in film. It was a much needed change as well.

Working closely with Tobias Mannewitz, the art director from Karakter and Joseph Bauer, our VFX Supervisor, we brought to life some of the most iconic characters and locations you will see in season 4. And hopefully, you will like them just as much as we do. This is how much I can tell you right now. After season 4 airs, maybe I'll be able to show you some of the work we did. So more on that later.

Also, with this occasion, I would like to send special thanks to Tobias Mannewitz, Henrik Bolle, Joe Bauer, Steve Kullback, Adam Chazen, Paul Russo, Jeff Shaper, James Burr, Rebecca Carron and everyone else from the crew. Thanks for everything. You guys are awesome! I hope to see you all soon.

Signing out,

Simon Robert.